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Balancing in With Fire and Sword
Although I have enjoyed the original Mount&Blade very mutch, I have anticipated With Fire and Sword with great enthusiasm for several reasons:
- it introduced new features such as real history and people, storyline, firearms and grenades,
- XVII century Renesaince rarely depicted in games but well known to us from Three Musketeers and Alatriste,
- game adaptation of my favourite novels by Henryk Sienkiewicz.
But in spite of my initial enthusiasm, playng With Fire&Sword was by far more difficult than expected for several reasons. After 5 years of playing original Mount&Blade, I have got accustomed to its features:
- strong armors,
- ubiquitous shields,
- weak or slow ranged weapons,
- unstopable cavalry,
- upgradable units,
- balanced Factions .
To my consternation (as a "vete…