Two-handed weapons include large axes, swords, and hammers. They can deal more damage per hit and have a longer reach than their one-handed counterparts, but they are generally slower and cannot be used with a shield.
Two-handed weapons can be used to block most melee attacks but not projectiles. While on horseback, a 23.5% damage and speed penalty are applied to these weapons.
List of Two-handed Weapons[]
Weapon | Str | Speed | Reach | Swing | Thrust | Weight | Base Value | Trait | Modifiers |
---|---|---|---|---|---|---|---|---|---|
Axe |
8 | 91 | 108 | 32c | - | 4.0 | 65 | Bonus against shields | Rusty, Chipped, Heavy |
Bardiche |
10 | 91 | 102 | 47c | - | 4.8 | 291 | Unbalanced • Bonus against shields |
Rusty, Chipped, Heavy |
Battle Axe |
9 | 88 | 108 | 41c | - | 5.0 | 240 | Bonus against shields | Rusty, Chipped, Heavy |
Great Axe |
10 | 94 | 96 | 47c | - | 4.5 | 316 | Unbalanced • Bonus against shields |
Rusty, Chipped, Heavy |
Great Bardiche |
10 | 89 | 116 | 50c | - | 5.0 | 617 | Unbalanced • Bonus against shields |
Rusty, Chipped, Heavy |
Great Hammer |
14 | 79 | 75 | 45b | - | 9.0 | 290 | Unbalanced • Can crush through blocks |
Rusty, Chipped, Heavy |
Great Sword |
10 | 95 | 125 | 39c | 31p | 2.8 | 423 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Great Sword |
10 | 96 | 120 | 42c | 29p | 2.8 | 1123 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Heavy Practice Sword |
- | 94 | 128 | 30b | 24b | 6.3 | 21 | - | None (Khergit, Nord, Rhodok, Sarranid, Swadian tournaments) |
Iron Mace |
- | 90 | 95 | 35b | 22b | 4.5 | 470 | Unbalanced • Can crush through blocks |
Rusty, Chipped, Heavy |
Maul |
11 | 83 | 79 | 36b | - | 6.0 | 97 | Unbalanced • Can crush through blocks |
Rusty, Chipped, Heavy |
Sarranid Battle Axe |
10 | 89 | 95 | 49c | - | 3.0 | 350 | Unbalanced • Bonus against shields |
Rusty, Chipped, Heavy |
Sarranid War Axe |
10 | 90 | 90 | 46c | - | 2.5 | 280 | Unbalanced • Bonus against shields |
Rusty, Chipped, Heavy |
Shortened Military Scythe |
10 | 90 | 112 | 45c | - | 3.0 | 264 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Shortened Voulge |
10 | 92 | 100 | 45c | - | 4.5 | 228 | Bonus against shields | Rusty, Chipped, Heavy |
Sledgehammer |
12 | 81 | 82 | 39b | - | 7.0 | 101 | Unbalanced • Can crush through blocks |
Rusty, Chipped, Heavy |
Strange Great Sword |
11 | 92 | 125 | 38c | - | 3.5 | 920 | - | None (Strange set) |
Sword of War |
11 | 94 | 130 | 40c | 31p | 3.0 | 524 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Two Handed Axe |
10 | 96 | 90 | 38c | - | 4.5 | 90 | Bonus against shields | Rusty, Chipped, Heavy |
Two Handed Sabre |
10 | 96 | 120 | 44c | - | 2.8 | 920 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Two Handed Sabre |
10 | 96 | 120 | 40c | - | 2.8 | 523 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Two Handed Sword |
10 | 97 | 110 | 40c | 28p | 2.8 | 670 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Two Handed War Axe |
10 | 96 | 92 | 44c | - | 4.5 | 152 | Bonus against shields | Rusty, Chipped, Heavy |
Voulge |
8 | 87 | 119 | 35c | - | 4.5 | 129 | Bonus against shields | Rusty, Chipped, Heavy |
War Axe |
10 | 86 | 110 | 43c | - | 5.0 | 264 | Bonus against shields | Rusty, Chipped, Heavy |
War Cleaver |
10 | 93 | 120 | 45c | - | 2.8 | 640 | - | Rusty, Chipped, Balanced, Tempered, Masterwork |
Equipment |
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Melee weapons — One-handed weapons (WF&S) • Two-handed weapons Two-handed/One-handed weapons • Polearms (WF&S) • Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) • Crossbows • Thrown weapons • Firearms (WF&S) Armor — Body Armor (WF&S) • Helmets (WF&S) • Gloves (WF&S) Boots (WF&S) • Shields (WF&S) Other — Horses • Arena Equipment |