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Two-handed weapons include large axes, swords, and hammers. They can deal more damage per hit and have a longer reach than their one-handed counterparts, but they are generally slower and cannot be used with a shield.

Two-handed weapons can be used to block most melee attacks but not projectiles. While on horseback, a 23.5% damage and speed penalty are applied to these weapons.

List of Two-handed Weapons[]

▼ Show/Hide Two-handed weapons ▼
Weapon Str Speed Reach Swing Thrust Weight Base Value Trait
Modifiers
Axe
Axe
8 91 108 32c - 4.0 65 Bonus against shields Rusty, Chipped, Heavy
Bardiche
Bardiche
10 91 102 47c - 4.8 291 Unbalanced

Bonus against shields
Rusty, Chipped, Heavy
Battle Axe
BattleAxe
9 88 108 41c - 5.0 240 Bonus against shields Rusty, Chipped, Heavy
Great Axe
GreatAxe
10 94 96 47c - 4.5 316 Unbalanced

Bonus against shields
Rusty, Chipped, Heavy
Great Bardiche
Great Bardiche
10 89 116 50c - 5.0 617 Unbalanced

Bonus against shields
Rusty, Chipped, Heavy
Great Hammer
GreatHammer
14 79 75 45b - 9.0 290 Unbalanced

Can crush through blocks
Rusty, Chipped, Heavy
Great Sword
GreatSword a
10 95 125 39c 31p 2.8 423 - Rusty, Chipped, Balanced, Tempered, Masterwork
Great Sword
GreatSword b
10 96 120 42c 29p 2.8 1123 - Rusty, Chipped, Balanced, Tempered, Masterwork
Heavy Practice Sword
Heavy Practice Sword
- 94 128 30b 24b 6.3 21 - None
(Khergit, Nord, Rhodok, Sarranid, Swadian tournaments)
Iron Mace
IronMace
- 90 95 35b 22b 4.5 470 Unbalanced

Can crush through blocks
Rusty, Chipped, Heavy
Maul
Maul
11 83 79 36b - 6.0 97 Unbalanced

Can crush through blocks
Rusty, Chipped, Heavy
Sarranid Battle Axe
SarranidBattleAxe
10 89 95 49c - 3.0 350 Unbalanced

Bonus against shields
Rusty, Chipped, Heavy
Sarranid War Axe
SarranidWarAxe
10 90 90 46c - 2.5 280 Unbalanced

Bonus against shields
Rusty, Chipped, Heavy
Shortened Military Scythe
ShortenedMilitaryScythe
10 90 112 45c - 3.0 264 - Rusty, Chipped, Balanced, Tempered, Masterwork
Shortened Voulge
ShortenedVoulge
10 92 100 45c - 4.5 228 Bonus against shields Rusty, Chipped, Heavy
Sledgehammer
Sledgehammer
12 81 82 39b - 7.0 101 Unbalanced

Can crush through blocks
Rusty, Chipped, Heavy
Strange Great Sword
StrangeGreatSword
11 92 125 38c - 3.5 920 - None
(Strange set)
Sword of War
SwordOfWar
11 94 130 40c 31p 3.0 524 - Rusty, Chipped, Balanced, Tempered, Masterwork
Two Handed Axe
TwoHandedAxe
10 96 90 38c - 4.5 90 Bonus against shields Rusty, Chipped, Heavy
Two Handed Sabre
TwoHandedSabre b
10 96 120 44c - 2.8 920 - Rusty, Chipped, Balanced, Tempered, Masterwork
Two Handed Sabre
TwoHandedSabre
10 96 120 40c - 2.8 523 - Rusty, Chipped, Balanced, Tempered, Masterwork
Two Handed Sword
TwoHandedSword
10 97 110 40c 28p 2.8 670 - Rusty, Chipped, Balanced, Tempered, Masterwork
Two Handed War Axe
Two Handed War Axe
10 96 92 44c - 4.5 152 Bonus against shields Rusty, Chipped, Heavy
Voulge
Voulge
8 87 119 35c - 4.5 129 Bonus against shields Rusty, Chipped, Heavy
War Axe
WarAxe
10 86 110 43c - 5.0 264 Bonus against shields Rusty, Chipped, Heavy
War Cleaver
WarCleaver
10 93 120 45c - 2.8 640 - Rusty, Chipped, Balanced, Tempered, Masterwork
▲ Show/Hide Two-handed weapons ▲
Equipment
Melee weaponsOne-handed weapons (WF&S) • Two-handed weapons
Two-handed/One-handed weaponsPolearms (WF&S) • Polearm/Two-handed weapons
Ranged weaponsBows (WF&S) • CrossbowsThrown weaponsFirearms (WF&S)
ArmorBody Armor (WF&S) • Helmets (WF&S) • Gloves (WF&S)
Boots (WF&S) • Shields (WF&S)
Other — HorsesArena Equipment
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