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For towns in Mount&Blade, see Towns.
For towns in Mount&Blade: With Fire & Sword, see Towns (With Fire & Sword).

Towns are the largest settlements present in Mount&Blade II: Bannerlord.

Each town has a kingdom, clan, and lord that controls it. Each town has several villages attached to it.

There are several characters in each town who represent different aspects of the town and may have tasks for the player.

There is a lord's hall where lords and nobles may gather; however, if the player character is not a significant character of that faction, they must pay a bribe to enter.

There is a total of 53 towns:

Towns
width=12.5% style="background-color:#793191
"|Northern Empire

Amprela
Argoron
Diathma
Epicrotea
Myzea
Saneopa

width=12.5% style="background-color:#382188
"|Southern Empire

Danustica
Lycaron
Onira
Phycaon
Poros
Syronea
Vostrum

width=12.5% style="background-color:#591645
"|Western Empire

Amitatys
Jalmarys
Lageta
Ortysia
Rhotae
Zeonica

width=12.5% style="background-color:#b57a1e
"|Aserai

Askar
Hubyar
Husn Fulq
Iyakis
Qasira
Quyaz
Razih
Sanala

width=12.5% style="background-color:#284e19
"|Battania

Car Banseth
Dunglanys
Marunath
Pen Cannoc
Seonon

width=12.5% style="background-color:#429081
"|Khuzait

Akkalat
Baltakhand
Chaikand
Makeb
Odokh
Ortongard

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"|Sturgia

Balgard
Omor
Revyl
Sibir
Tyal
Varcheg
Varnovapol

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"|Vlandia

Charas
Galend
Jaculan
Ocs Hall
Ostican
Pravend
Rovalt
Sargot

Sneaking Into Towns[]

Player's Chance to Sneak into Towns is determined by the following formula:

Sneak Chance = (0.3 + (BL Roguery Skill Icon Roguery Skill × 3) ÷ 1000 − 0.005 × GAUL − Max(0,15; PlayerRenown × 0,00015)) × 1.5[Two-Faced]

where

  • GAUL - Garrison's Average Unit Level. All units in the game have levels. Tier 0 = lvl 1, Tier 1 = lvl 6, Tier 2 = lvl 11, Tier 3 = lvl 16, Tier 4 = lvl 21, Tier 5 = lvl 26, Tier 6 = level 31.
  • [Two-Faced] - the 1.5 multiplier is only applied if player character has Two Faced (Roguery 75) perk.

Renown in this calculation being uncapped means that a Clan Tier 6+ player with over 6000 (6600 to be precise) renown will fully negate the bonus from even a maxed-out Roguery skill, inevitably leading to sneak chance permanently becoming 0.

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