Tihr is a town initially belonging to the Kingdom of Nords.
In the Tavern, you can usually find Ramun the Slave Trader (if he is not present, he will be found in Yalen). This is quite convenient in that he is the only prisoner trader who can be found with reliability. He will only pay you 50 denars per slave; this is the same fee as Ransom Brokers pay in classic Mount&Blade, but in Warband the Ransom Brokers' fees vary depending on the rank of the prisoner.
Territory[]
Mount&Blade[]
Its villages are Buillin, Fenada, Gisim, and Odasan.
Warband[]
Its villages are Aldelen, Haen, and Kulum.
Layout[]
Accessible area |
The Guild Master for Tihr is located directly behind and to the left of the player when 'Take a walk around the streets' is selected. He is standing on a terraced area of a large building.
Siege[]
Besieging Tihr require construction of Siege Ladders.
This town is infamous for being particularly difficult to besiege, as it possesses not one, but two walls to overcome.
Tournaments[]
Tournaments hosted in Tihr feature the following equipment:
- Heavy Sword
- Bow & Arrows, Dagger
- Axe & Shield
None of the participants are on horses.
Economy[]
Tihr sells low: Smoked Fish, Salt (Warband)
Tihr buys high: Oil, Spice, Iron, Pottery, Salt (Mount&Blade)
Tihr produces:
Trivia[]
- Pieces of the Strange set are found here in Mount&Blade, but the chest can only be found in Warband by using Editing mode.
- It is possible that the Nordic town of Tihr has a connection to the Vlandian noble clan of dey Tihr, the ruling house of the town of Pravend 173 years earlier as featured in Mount & Blade II: Bannerlord.
Territory of the Kingdom of Nords |
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Towns Sargoth • Tihr • Wercheg |
Castles Alburq Castle • Chalbek Castle • Curin Castle • Hrus Castle • Jelbegi Castle • Knudarr Castle Tehlrog Castle |
Villages Aldelen • Ambean • Buillin • Fearichen • Fenada • Gisim(M&B) • Haen • Jayek • Jelbegi • Kulum Kwynn • Mechin(WB) • Odasan • Rizi • Ruvar • Udiniad(M&B) • Vayejeg |