Thrown Weapons are ranged weapons cast directly from the hand. Like crossbows, their reticle does not expand over time compared to bows. Like them, they get their damage augmented by a skill, specifically Power Throw. Thrown weapons have the lowest projectile speeds out of all ranged weapons, making long-range use nearly impossible for players who cannot predict their opponents' movements, but they are also some of the fastest ranged weapons at short range. Some thrown weapons also tumble as they travel through the air, increasing their vertical profile and making it easier to hit targets.
Thrown weapons suffer from very low ammunition counts and can be quite expensive but offer excellent damage. The weapons are munitions themselves and therefore do not require another item, like arrows or bolts, in order to be used. Some throwing weapons, like Stones, cannot be retrieved after they have been thrown and missed their target. Those that can be retrieved are picked up by interacting with the weapon, with the location being dependent on the weapon. Axes, knives, and daggers are picked up from the head or tip of the weapon, where the blade is, while most javelins and spears can be picked up anywhere along the shaft.
All thrown weapons are single-handed, so they may be used with a shield and on horseback. These weapons have the smallest accuracy penalty while moving out of all ranged weapons, both on foot and on horseback. When used with a shield, readying the weapon to be thrown places the shield in front of its user, albeit at an angle that makes it less likely to block incoming projectiles. The arc when throwing from horseback appears to cover a perfect 180 degrees, starting 70 degrees to your right and ending 110 degrees to your left.
Something to remember when throwing in first person is that your camera is locked to your character's head. Because of how much your character's body moves when throwing, your aim will be thrown off slightly to the left and below where you were aiming when you started the throw.
When the "Toggle Weapon Mode" key ("X" by default) is pressed, some throwing weapons turn into melee weapons. With the exception of Throwing Spears, polearm/throwing weapons are generally useless in melee while throwing axes are only slightly behind normal one handed axes because of slightly shorter reach.
List of Thrown Weapons[]
Weapon | Stack Amount | Power Throw | Throw Damage | Attack Damage | Attack Speed | Missile Speed | Weight | Price | Modifiers |
---|---|---|---|---|---|---|---|---|---|
Stones |
18 | - | 11 (blunt) |
- | 97 | 30 | 4.0 | 1 | Large Bag |
Throwing Knives |
14 | - | 19 (cut) |
- | 121 | 25 | 3.5 | 76 | Large Bag • Balanced • Heavy • Bent |
Throwing Daggers |
13 | - | 25 (cut) |
- | 110 | 24 | 3.5 | 193 | Large Bag • Balanced • Heavy • Bent |
Darts |
7 | 1 | 22 (pierce) |
- | 95 | 28 | 5.0 | 155 | Large Bag • Balanced • Heavy • Bent |
War Darts |
7 | 1 | 25 (pierce) |
- | 93 | 27 | 5.0 | 285 | Large Bag • Balanced • Heavy • Bent |
Javelins |
5 | 1 | 34 (pierce) |
SWING 12 (cut) • THRUST 14 (pierce) |
SWING 91 • THRUST 95 |
25 | 5.0 | 300 | Large Bag • Balanced • Heavy • Bent |
Throwing Spears |
4 | 2 | 44 (pierce) |
SWING 18 (cut) • THRUST 23 (pierce) |
SWING 87 • THRUST 91 |
22 | 4.0 | 525 | Large Bag • Balanced • Heavy • Bent |
Jarids |
4 | 2 | 45 (pierce) |
SWING 16 (cut) • THRUST 20 (pierce) |
SWING 89 • THRUST 93 |
24 | 4.0 | 560 | Large Bag • Balanced • Heavy • Bent |
Light Throwing Axes |
4 | 2 | 35 (cut) |
SWING 26 (cut) • THRUST None |
99 | 18 | 5.0 | 360 | Large Bag • Balanced • Bent |
Throwing Axes |
4 | 3 | 39 (cut) |
SWING 29 (cut) • THRUST None |
98 | 18 | 5.0 | 490 | Large Bag • Balanced • Bent |
Heavy Throwing Axes |
4 | 4 | 44 (cut) |
SWING 32 (cut) • THRUST None |
97 | 18 | 5.0 | 620 | Large Bag • Balanced • Bent |
Equipment |
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Melee weapons — One-handed weapons (WF&S) • Two-handed weapons Two-handed/One-handed weapons • Polearms (WF&S) • Polearm/Two-handed weapons Ranged weapons — Bows (WF&S) • Crossbows • Thrown weapons • Firearms (WF&S) Armor — Body Armor (WF&S) • Helmets (WF&S) • Gloves (WF&S) Boots (WF&S) • Shields (WF&S) Other — Horses • Arena Equipment |