Think I've seen a one/two handed club somewhere, I'll check now Namyahmas 14:30, 28 May 2009 (UTC)
OK thx --Evil genius93 14:38, 28 May 2009 (UTC)
Should firearms be added? I ask because while there is one in the game, it requires cheating to obtain. It is very fun though... Acehawk 23:53, April 25, 2010 (UTC)
Actually, it is encoded into the game, but restricted from spawning because of a string in the module.ini. You can simply input display_wp_firearms 1 and they will appear normally, along with the firearms skill 79.132.90.67 10:55, April 27, 2010 (UTC)
Maybe we should add firearms. Even though they're not available, they're still a part of weapons 79.132.90.67 15:09, June 2, 2010 (UTC)
- Go ahead, then. Passes for me. --DARTH SIDIOUS 2 (Contact) 19:14, June 2, 2010 (UTC)
- Finished the firearms. Maybe i put too much text - feel free to edit. Also added about the weapon's restricting script 79.132.90.67 22:00, June 3, 2010 (UTC)
- Fine. :) --DARTH SIDIOUS 2 (Contact) 15:27, June 4, 2010 (UTC)
Modifiers[]
While playing with item_kinds1 (as usual) i discovered a whopping lot of modifiers, not present in-game. This is the list of ALL of the proficiencies that exist including the disabled ones: --Sturmstroppe 23:24, June 8, 2010 (UTC)
Exquisite Masterwork Heavy Strong Powerful Tattered Ragged Rough Sturdy Thick Hardened Reinforced Superb Lordly Lame Swaybacked Stubborn Timid Meek Spirited Champion Fresh Day-old Two-day-old Smelling Rotten Large bag
maybe we could add things that aren't necessarily weapon modifiers in the strictest sense, but still affect the weapon in some way. for example, what does "crush through blocks" mean? or "unbalanced?" if this information is going to be found anywhere, it would be found in the weapons page.
Possible overhaul of page[]
I'm thinking about spending a few hours some afternoon and going over the entire Weapons page for a complete revision. As it is right now, the page is ripe with grammar errors and redundant/disorganized information, and I can think of a good amount of useful information that could be added as well (I'm the anonymous user who corrected the damage types a while back).
My question is, would anyone object to me doing this? I can promise there will be no information lost, unless I can verify that said information is incorrect or needs to be moved to another section.
In an unrelated note, I think it might be a good idea to create a "Damage" page and move the information on different types of damage there, and then expand on that information.
Qlmmb2086 23:58, June 19, 2010 (UTC)