Characters and Troops have a number of skills that grant various benefits and bonuses. Skills increase with practice. The rate of increase depends on the number of focus points invested in the skill. As the skills reach certain thresholds, various Perks will become available that grant additional special benefits.
List of skills[edit | edit source]
- One Handed
- Two Handed
Improving Skills[edit | edit source]
List of all currently working ways to increase skills:
Faster Leveling Method[edit | edit source]
Bow: Shoot enemies on horseback
Crossbow: Might be the same as bow? If only the "crossbow on horseback" perk is actually working.
Throwing: Might be the same as bow?
Riding: Use bow on horseback
Athletics: Participate in combat (battles, tournaments) while of foot.
Crafting: Smith things that's high DPS, crafting harpoon head javelin with mahogany (if you've learned it already) seems to be the most cost-effective.
Scouting: Spot hideouts or other parties on the world map. Travelling through forest seems to be effective. But, even then it's still too slow. It appears that once your scouting reach a medium high level (around 80-100?), the skill levels up pretty fast just by traveling around.
Tactics: Give useful orders on battle area.
Roguery: Pillage caravans and sneak the towns.
Charm: Get into a faction/found a kingdom, and then vote for things, especially voting for a fief.
Leadership: Assemble army as large as you can and lead it(?)
Trade: Trade lots of goods. High profit = high XP.
Steward: Assign governor or stay in your settlement.
Medicine: Assign yourself as a surgeon.
Engineering: Upgrade fiefs and build siege machines.