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For the With Fire & Sword version, see Shields (With Fire & Sword).
Round Shield

The Round Shield is a common example of Calradian shields.

Shields are a type of Armor held in the hand that can block ranged and melee attacks, unlike blocking with a weapon which can only block melee from the correct angle. Shields can be used with one-handed weapons, thrown weapons, and most polearms.

Blocking[]

Shields block melee attacks in a 90 degree arc in front of you, (meaning that the attack can hit the front or rim of the shield) though when an attack is ranged, the projectile has to actually hit the shield. This should be kept in mind when advancing, especially while in first-person view, since angling the shield down to look past it presents your head to incoming projectiles. When slung over your back, they can still block ranged attacks coming from the rear. This does not damage the durability of the shield, unlike when it is wielded. Kicks will always stun a block regardless of the Shield skill of the user or shield that is used. Only Board Shields cannot be used on horseback, though they usually have one of the highest durability ratings and size and are preferable if the player only fights on foot.

Stats[]

Shield stats

Example of shield stats

Different shields have widely differing stats, so you should choose the one that fits your playing style best.

Here's an explanation of what these stats mean:

  • Name: This is the name of the shield. Modifiers of the shield indicate its strength. Thick and Reinforced ones are stronger, but avoid shields with the negative prefixes, Cracked or Battered.
  • Shield Durability: This is the "health" of the shield; it determines how much damage it can take before it breaks. If it runs out, the shield will be dropped and can no longer be used for the remainder of the battle. The quality of a shield can deteriorate if it breaks.
  • Sell Price: The selling price for the item. Like all other non-trade goods, this value will almost always be lower than the purchase value.
  • Weight: This affects your overall encumbrance. The higher it is, the slower you move. Watch out for your encumbrance if you want to move fast on foot.
  • Resistance: This is the damage subtracted from every hit the shield takes (the shield's armor). For example, a 0 Resistance shield hit by a blade will take 20 damage, which will drain its Durability; instead, a 10 Resistance shield hit by the same blade will take only 10 damage (20 minus 10). Resistance also factors against a successful block crush. This parameter can be quite important for a shield. Weapons with the "bonus against shields" trait ignore this value as well as dealing double damage to shields. This damage is always reduced, however a hard enough hitting attack will still stagger you and force you to lower your shield. Shields can completely neutralize damage when held if the damage, modified by the shield skill, is low enough compared to its resistance.
  • Size: This determines how much of your body is covered by your shield. For example, a 79 Size shield will cover only the upper part of your body, leaving the legs and the head exposed; instead, a 85x143 size shield will cover your whole body, leaving you vulnerable only from the back. Angling the shield up or down will change its coverage of either your feet or your head, be careful when looking down from high positions when there are enemy archers at the same elevation.
  • Speed Rating: This affects how quickly you can block with your shield. Higher numbers are obviously better, especially when the character's Shield skill is low or non-existent.

The durability and resistance stats seem to be inversely proportional. Nordic Shields and Heater Shields have higher durability but low resistance, while shields designed to be used mounted are the opposite. Only cumbersome shields like the Huscarl's Round Shield, Board Shield and Steel Shield are exceptions, but these shields balance their greater protection with reduced speed and increased weight.

Shields and Shield Skill[]

Mb warband 2011-06-26 22-50-06-18

A little illustration of how useful shields can be.

Note that use of a shield is heavily affected by the shield skill. Higher skill means higher shield resistance, speed and coverage. With high skill spent on it, you can expect your Steel Shield to be moved as fast as wooden ones and catch projectiles out of coverage as if it were a missile magnet.

Deformation[]

Shields

A lot of equipment can be found at the initial siege area, including extra shields.

If your shield were to be broken, the game may display the message Shield Deformed. If this happens, it means that your shield lost its good trait, or earned a bad trait. Unlike horses which heal back, shields don't; if your board shield became "Battered", there's no way to fix it. So manage your shield well; if your shield has taken heavy damage, it is better to throw your shield around to your back and block with your weapon (if you can) rather than damage a rather expensive shield such as a steel shield, unless of course it's a pick up weapon from the field.

You can never in any way destroy an allied troop's shield.

List of Shields[]

The following table contains all shields available in Warband.

▼ Show/Hide Shields ▼
Shield Durability Weight Resistance Size Speed Base Value Other
Wooden Shield
Wooden Shield
360 2.0 1 100 100 42 -
Hide Covered Round Shield
Hide Covered Round Shield
260 2.0 3 79 100 40 -
Leather Covered Round Shield
Leather Covered Round Shield
310 2.5 8 79 96 80 -
Nordic Shield
Nordic Shield
440 2.0 1 100 100 95 -
Old Round Shield
Old Round Shield
195 2.5 4 100 93 26 -
Plain Round Shield
Plain Round Shield
260 3.0 8 100 90 65 -
Round Shield
Round Shield
310 3.5 12 100 87 105 -
Heavy Round Shield
Heavy Round Shield
350 4.0 15 100 84 210 -
Huscarl's Round Shield
Huscarl's Round Shield
410 4.5 19 100 81 430 -
Plain Cavalry Shield
Plain Cavalry Shield
160 2.0 8 79 105 96 -
Round Cavalry Shield
Round Cavalry Shield
200 2.5 14 79 103 195 -
Elite Cavalry Shield
Elite Cavalry Shield
250 3.0 22 79 100 370 -
Old Heater Shield
Old Heater Shield
160 2.0 6 72x105 96 36 -
Plain Heater Shield
Plain Heater Shield
210 2.5 11 72x105 93 74 -
Heater Shield
Heater Shield
260 3.0 14 72x105 90 160 -
Heavy Heater Shield
Heavy Heater Shield
305 3.5 19 72x105 87 332 -
Horseman's Heater Shield
Horseman's Heater Shield
160 2.0 16 59x79 103 229 -
Knightly Heater Shield
Knightly Heater Shield
220 2.5 23 59x79 100 390 -
Heater Shield
Heater Shield wCrest
410 3.5 2 100 80 227 -
Fur Covered Shield
Fur Covered Shield
600 3.5 1 162 76 227 -
Old Kite Shield
Old Kite Shield
165 2.0 5 72x105 96 33 -
Plain Kite Shield
Plain Kite Shield
215 2.5 10 72x105 93 70 -
Kite Shield
Kite Shield
265 3.0 13 72x105 90 156 -
Heavy Kite Shield
Heavy Kite Shield
310 3.5 18 72x105 87 320 -
Horseman's Kite Shield
Horseman's Kite Shield
165 2.0 14 59x79 103 205 -
Knightly Kite Shield
Knightly Kite Shield
225 2.5 23 59x79 100 360 -
Old Board Shield
Old Board Shield
280 3.5 4 85x143 89 60 Cannot be used on horseback
Plain Board Shield
Plain Board Shield
360 4.0 8 85x143 85 114 Cannot be used on horseback
Board Shield
Board Shield
430 4.5 10 85x143 81 210 Cannot be used on horseback
Heavy Board Shield
Heavy Board Shield
550 5.0 14 85x143 78 370 Cannot be used on horseback
Plate Covered Round Shield
Plate Covered Round Shield
330 4.0 16 79 90 140 -
Steel Shield
Steel Shield
700 4.0 16 79 61 697 -
▲ Show/Hide Shields ▲

Shield Modifiers[]

Words such as Plain, Old, Heavy, etc. are not modifiers but part of the actual names of some shields.

Equipment Modifiers
One HandedTwo HandedTwo Handed / One Handed
Name Icon proficiencies Strength Requirement Damage Attack Speed Denar Price Shop/Loot Chance
Masterwork M&B +4 M&BWB
WF&S +6 WF&S
M&B +5 M&BWB
WF&S +9 WF&S
+1 +1650% 30%
Tempered - +4 - +670% 40%
Balanced - +3 +3 +250% 50%
Heavy +1 +2 -2 +90% 70%
Chipped - -1 - -28% 100%
Rusty - -3 - -45% 100%
Polearms
Name Icon proficiencies Strength Requirement Damage Attack Speed Denar Price Shop/Loot Chance
Balanced - +3 +3 +250% 50%
Heavy +1 +2 -2 +90% 70%
Chipped - -1 - -28% 100%
Bent - -3 -3 -35% 100%
Rusty - -3 - -45% 100%
Cracked - -5 - -50% 100%
M&B Polearm / Two Handed M&BWB
Name Icon proficiencies Strength Requirement Damage Attack Speed Denar Price Shop/Loot Chance
Heavy +1 +2 -2 +90% 70%
Chipped - -1 - -28% 100%
Rusty - -3 - -45% 100%
Bows
Name Icon proficiencies Power Draw Requirement Damage Missile Speed Denar Price Shop/Loot Chance
Masterwork +4 +5 +1 +1650% 30%
Strong +2 +3 -3 +360% 40%
Bent - -3 -3 -35% 100%
Cracked - -5 - -50% 100%
M&B Crossbows M&BWB
Name Icon proficiencies Strength Requirement Damage Missile Speed Denar Price Shop/Loot Chance
Masterwork +4 +5 +1 +1650% 30%
Bent - -3 -3 -35% 100%
Cracked - -5 - -50% 100%
M&B Thrown M&BWB
Name Icon proficiencies Power Throw Requirement Damage Missile Speed Denar Price Shop/Loot Chance
Balanced - +3 +3 +250% 50%
Heavy +1 +2 -2 +90% 70%
Bent - -3 -3 -35% 100%
M&B Ammunition M&BWB
Name Stack Amount Damage Price Shop/Loot Chance
Large Bag +13% - +90% 30%
Bent - -3 -35% 100%
Note: Thrown weapons can only carry the "bent weapon" modifier.
WF&S Firearms WF&S
Name Icon proficiencies Strength Requirement Damage Missile Speed Denar Price Shop/Loot Chance
Masterwork +4 +5 +1 +1650% 30%
Tempered - +4 - +670% 40%
Balanced - +3 +3 +250% 50%
Bent - -3 -3 -35% 100%
Cracked - -5 - -50% 100%
Armor
Name Protection Denar Price Shop/Loot Chance
Lordly +6 +1050% 25%
Reinforced +4 +550% 25%
Hardened +3 +290% 30%
Thick +2 +160% 35%
Sturdy +1 +70% 50%
Crude -1 -17% 100%
Battered -2 -25% 100%
Ragged -2 -30% 100%
Rusty -3 -45% 100%
Tattered -3 -50% 100%
Cracked -4 -50% 100%
Shields
Name Durability Resistance Denar Price Shop/Loot Chance
Reinforced +83 +4 +550% 25%
Thick +47 +2 +160% 35%
Battered -26 -2 -25% 100%
Cracked -56 -4 -50% 100%
Horses
Name Icon proficiencies Riding Requirement Armor Speed Maneuver Charge Damage Hit Points Denar Price Shop/Loot Chance
Champion +2 - +4 +2 +2 - +1350% 20%
Spirited - - +2 +1 +1 - +550% 60%
Heavy - +3 - - +4 +10 +90% 70%
Stubborn +1 - - - - +5 -10% 100%
Swaybacked - - -4 -2 - - -40% 100%
Lame - - -10 -5 - - -60% 100%


Equipment
Melee weaponsOne-handed weapons (WF&S) • Two-handed weapons
Two-handed/One-handed weaponsPolearms (WF&S) • Polearm/Two-handed weapons
Ranged weaponsBows (WF&S) • CrossbowsThrown weaponsFirearms (WF&S)
ArmorBody Armor (WF&S) • Helmets (WF&S) • Gloves (WF&S)
Boots (WF&S) • Shields (WF&S)
Other — HorsesArena Equipment
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