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For the classic troops, see Mercenaries.
For the With Fire & Sword troops, see Mercenaries (With Fire & Sword).
For the Bannerlord troops, see Mercenaries (Bannerlord).
Svear Warrior

Svear Warriors are possibly the best mercenaries you can buy.

Mercenaries in Viking Conquest are more expensive than in other modules. However, as manpower can be hard to come by, you may find yourself using them extensively.

Types[]

Followers Camp[]

"Farmer or Townsman" Troop Tree[]

Can be recruited in Mead Halls (except for Farmer/Townsman).

  • Farmer - Essentially a slinger. Can get him in monasteries.
  • Townsman - Rare if any found.
  • Watchman - Can be recruited in Mead Halls.
  • Hornman - Only obtained by upgrading Farmers or in lord armies. Useful due to the Tactics boost.
  • Spearman - Strong all-rounder. Normal recruitment only in Mead Halls.
  • Veteran - Best of the tree, on par with other elite units. Normal recruitment only in Mead Halls.

"Refugee or Peasant Woman" Troop Tree[]

Unlike Warband, all women fighters in this module are very vulnerable since they have no shields and low armor. You can recruit Refugees and Peasant Women in monasteries for a sum of money - no other normal recruitment is possible (except through prisoner liberation or recruitment).

  • Refugee - Not shown in the Troop Tree but, same as the Peasant Woman, can be upgraded to Camp Woman. Can join your Followers Camp.
  • Peasant Woman - Can join the Followers Camp.
  • Camp Woman - Can increase party morale for a sum of money and can join the Followers Camp.
  • Camp Follower
  • Soldier's Wife - Will give a morale boost if enough are in the party and can join the Followers Camp.
  • Camp Defender

Mead Hall Mercenaries[]

You can recruit them only at a town's Mead Hall.

Storyline[]

Not technically mercenaries but will remain with your party even if the quest/storyline has ended.

  • Cantabrian Warrior - Very strong melee and missile troop.
  • Asturian Veteran
  • Gallaecian Comes's Guard
  • Bran mac Caliacas - Best weapon proficiencies in the game. Looks like a hero but can die in battle and you can neither switch his equipment nor decide on his upgrades.

Others[]

  • Sailor - Can be recruited in Mead Halls or in towns with ports from the Ship Captain NPC (you will need to stroll through the town).
  • Fisher - Can be upgraded to Sailor. Not technically a mercenary but can be employed if defeating a party that has them as prisoners.
  • Slave - Can be upgraded to Farmer or Ruffian. Not technically a mercenary but can be employed if defeating a (usually slaver) party that has them as prisoners - please note that, if you attack slaver parties, you will lose relationship with both the city they are coming from and their destination town. There will be no loss if they attack you, however.
  • Caravan Master - Mounted troops. Not technically a mercenary but can be employed if defeating a (usually bandit) party that has them as prisoners. Generally not more then one per trade caravan ("Trader" parties).
  • Monk - Can be obtained as prisoners from pillaging Monasteries.
  • Berserkr - Special powerful Norse troops. Can only be obtained normally from Hofs.
  • Ulfhedinn - Special powerful Norse troop. Will activate the "Berserkr" trait in battle - the same trait the player can pick at level 13 after 21 in-game days - temporarily increasing their stats but followed by a debuff.
M&BWVC Mercenary Troops
Male Female Mead Hall Hof
Monk
Slave
Farmer
Townsman
Watchman
Hornman
Spearman
Veteran
Caravan Master
Refugee
Peasant Woman
Camp Woman
Camp Follower
Soldier's Wife
Camp Defender
Old Captain
Svear Warrior
Frank Horseman
Aquitanian Skirmisher
Finn Archer
Old Sea Captain
Fisher
Sailor
Berserkr
Ulfhedinn
Storyline
Cantabrian Warrior
Asturian Veteran
Gallaecian Comes's Guard
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