- For the classic troops, see Mercenaries.
- For the With Fire & Sword troops, see Mercenaries (With Fire & Sword).
- For the Bannerlord troops, see Mercenaries (Bannerlord).

Svear Warriors are possibly the best mercenaries you can buy.
Mercenaries in Viking Conquest are more expensive than in other modules. However, as manpower can be hard to come by, you may find yourself using them extensively.
Types[]
Followers Camp[]
"Farmer or Townsman" Troop Tree[]
Can be recruited in Mead Halls (except for Farmer/Townsman).
- Farmer - Essentially a slinger. Can get him in monasteries.
- Townsman - Rare if any found.
- Watchman - Can be recruited in Mead Halls.
- Hornman - Only obtained by upgrading Farmers or in lord armies. Useful due to the Tactics boost.
- Spearman - Strong all-rounder. Normal recruitment only in Mead Halls.
- Veteran - Best of the tree, on par with other elite units. Normal recruitment only in Mead Halls.
"Refugee or Peasant Woman" Troop Tree[]
Unlike Warband, all women fighters in this module are very vulnerable since they have no shields and low armor. You can recruit Refugees and Peasant Women in monasteries for a sum of money - no other normal recruitment is possible (except through prisoner liberation or recruitment).
- Refugee - Not shown in the Troop Tree but, same as the Peasant Woman, can be upgraded to Camp Woman. Can join your Followers Camp.
- Peasant Woman - Can join the Followers Camp.
- Camp Woman - Can increase party morale for a sum of money and can join the Followers Camp.
- Camp Follower
- Soldier's Wife - Will give a morale boost if enough are in the party and can join the Followers Camp.
- Camp Defender
Mead Hall Mercenaries[]
You can recruit them only at a town's Mead Hall.
- Old Captain - Mounted unit. Usually in groups of one.
- Svear Warrior - Elite unit in groups of nine. Expensive but powerful
- Frank Horseman
- Aquitanian Skirmisher
- Finn Archer
Storyline[]
Not technically mercenaries but will remain with your party even if the quest/storyline has ended.
- Cantabrian Warrior - Very strong melee and missile troop.
- Asturian Veteran
- Gallaecian Comes's Guard
- Bran mac Caliacas - Best weapon proficiencies in the game. Looks like a hero but can die in battle and you can neither switch his equipment nor decide on his upgrades.
Others[]
- Sailor - Can be recruited in Mead Halls or in towns with ports from the Ship Captain NPC (you will need to stroll through the town).
- Fisher - Can be upgraded to Sailor. Not technically a mercenary but can be employed if defeating a party that has them as prisoners.
- Slave - Can be upgraded to Farmer or Ruffian. Not technically a mercenary but can be employed if defeating a (usually slaver) party that has them as prisoners - please note that, if you attack slaver parties, you will lose relationship with both the city they are coming from and their destination town. There will be no loss if they attack you, however.
- Caravan Master - Mounted troops. Not technically a mercenary but can be employed if defeating a (usually bandit) party that has them as prisoners. Generally not more then one per trade caravan ("Trader" parties).
- Monk - Can be obtained as prisoners from pillaging Monasteries.
- Berserkr - Special powerful Norse troops. Can only be obtained normally from Hofs.
- Ulfhedinn - Special powerful Norse troop. Will activate the "Berserkr" trait in battle - the same trait the player can pick at level 13 after 21 in-game days - temporarily increasing their stats but followed by a debuff.
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Male | Female | Mead Hall | Hof |
Monk Slave Farmer Townsman Watchman Hornman Spearman Veteran Caravan Master |
Refugee Peasant Woman Camp Woman Camp Follower Soldier's Wife Camp Defender |
Old Captain Svear Warrior Frank Horseman Aquitanian Skirmisher Finn Archer Old Sea Captain Fisher Sailor |
Berserkr Ulfhedinn Storyline Cantabrian Warrior Asturian Veteran Gallaecian Comes's Guard |