The Karakhergit are a nomadic clan that has resisted all efforts by the centralizing Urkhunid khans to keep them in one place, give them farmlands and serfs, and force them to give over taxes and military levies. They are treated by the other clans with a combination of envy and contempt. They trade and sometimes even intermarry with their settled brethren, but they also do a limited amount of kidnapping for ransom and raiding of flocks, and scoff at those who would blame them for carrying on with the heroic old ways.
- During development, the Karakhergit were temporarily renamed Karakhuzaits.
- In older versions of Mount and Blade Classic and Warband, there were two cut bandit-type units - Black Khergit Horseman and Black Khergit Guard - which were also sometimes called Karakhergit. Given the fact that 'kara' means 'black' in Turkish, it's highly likely that the Black Khergits from Classic and Warband were repurposed for Bannerlord, and in-universe have continually existed as a faction well into Warband's period, even if they were ultimately cut.
|Khergits • Nords • Rhodoks • Sarranids • Swadians • Vaegirs|
|With Fire & Sword Nations|
|Cossacks • Crimeans • Muscovites • Polish • Swedes|
|Napoleonic Wars Nations|
|Austria • France • Prussia • Rheinbund • Russia • United Kingdom|
|Viking Conquest Factions|
Angles • Britons • Friese • Gaels • Norsemen • Picts • Saxons
Aileach • Alban • Alt Clut • Brycheiniog • Connachta • Cornubia • Danmark • East Engle • Friese
Glywyssing • Gwynedd • Laigin • Laithlind • Mide • Mierce • Mumain • Northhymbre • Northvegr
Osraige • Uladh • West Seaxe
Aserai • Battanians • Empire (Northern • Southern • Western) • Khuzaits • Sturgians • Vlandians
Beni Zilal • Brotherhood of the Woods • Company of the Golden Boar • Eleftheroi
Embers of the Flame • Forest People • Ghilman • Hidden Hand • Jawwal • Karakhergit
Lake Rats • Legion of the Betrayed • Skolderbrotva • Wolfskins