Ghouls were a bandit type and playable race appearing in early versions of Mount&Blade, AKA Warrider. They were removed alongside the undead in early-to-mid versions of Mount & Blade due to the game's focus shifting away from dark fantasy.
Description[]
Ghouls were actually normal people that have been cursed, either by magic, or by their own inhuman actions. The player would first encounter ghouls during the quest to obtain the hand of a god. The ghouls here were servant-guardians of Ecatha, the witch that held the artefact in question. Later on ghouls were meant to appear as bandit parties, roaming the map. The player would have received a quest where they would hunt down ghoul parties and either bring them in as prisoners, or convince them to peacefully go to Kaga, an asylum-like location, where the ghouls were meant to be treated from the curse.
Lore[]
“ | I had heard about the curse of the ghoul years ago, when I was a child. The legend says that when a man feeds with the decaying flesh of a fellow human his soul gets corrupted and he turns into a creature of darkness. | ” |
— Darsu the Healer |
Activating quest[]
To activate this quest, you need to enable cheats.
- Press Crtl-F for all locations to show up.
- Go to Khergit Camp.
- Talk to the Uruzuge and her father.
- Her father will tell you to ask Akhad Thell for something to heal her.
- Go to Serrepa and talk to Akhad. And so the quest begins.
Trivia[]
- Like the Undead, Ghouls would only appear on the map when the respective quest was initiated.
- The player could also choose to be a Ghoul during character creation. This did not affect anything, as the ghoul face was merely a skin.