There are eight major factions or kingdoms, and several minor factions of each kingdom in Mount&Blade II: Bannerlord that comprise the powers of Calradia.
List of Factions | ||||||||
---|---|---|---|---|---|---|---|---|
Banner | Name | Color | Ruler | Vassals | Clans | Ruling Clan | Capital | Minor Factions |
![]() |
Aserai Sultanate | #b57a1e | Sultan Unqid | Emir Adram • Emir Tais • Emir Suruq • Emir Iyalas • Emir Talas • Emir Awdhan • Emir Hashan • Emir Aqar | Banu Hulyan • Banu Sarran • Banu Qild • Banu Qaraz • Banu Arbas • Banu Atij • Banu Sarmal • Banu Habbab • Banu Ruwaid | Banu Hulyan | Quyaz | Beni Zilal • Jawwal • Ghilman |
![]() |
High Kingdom of the Battanians | #284e19 | High King Caladog | Mormaer Ergeon • Mormaer Melidir • Mormaer Pryndor • Mormaer Luichan • Mormaer Aeron • Mormaer Aradwyr • Mormaer Maireas | fen Gruffendoc • fen Derngil • fen Uvain • fen Morcar • fen Penraic • fen Giall • fen Eingal • fen Caernacht | fen Gruffendoc | Marunath | Wolfskins |
![]() |
Khuzait Khanate | #429081 | Monchug Khan | Mesui Begum • Tulag Beg • Hurunag Beg • Akrum Beg • Ilatar Beg • Kanujan Beg • Taslur Beg • Gusukan Beg | Urkhunait • Khergit • Arkit • Tigrit • Harfit • Baltait • Koltit • Yanserit • Oburit | Urkhunait | Makeb | Karakhergit |
![]() |
Principality of Sturgia | #224277 | Grand Prince Raganvad | Knyaz Olek • Knyaz Godun • Knyaz Yorig • Knyaz Vyldur • Knyaz Fafen • Knyaz Vashorki • Knyaz Tovir • Knyaz Rolan | Gundaroving • Kuloving • Vagiroving • Ormidoving • Togaroving • Isyaroving • Vezhoving • Ubroving • Kostoroving | Gundaroving | Balgard | Forest People • Lake Rats • Skolderbroda |
![]() |
Kingdom of Vlandia | #8d291a | King Derthert | Baron Aldric • Baroness Calatild • Baron Ingalther • Baron Ospir • Baron Servic • Baron Belgir • Baron Hecard • Baron Vartin • Baron Ecarand • Baron Berican | dey Meroc • dey Tihr • dey Arromanc • dey Cortain • dey Gunric • dey Valant • dey Fortes • dey Molarn • dey Jelind • dey Folcun • dey Rothad | dey Meroc | Galend | Brotherhood of the Woods • Company of the Golden Boar |
![]() |
Northern Empire | #793191 | Emperor Lucon | Archon Manteos • Archon Penton • Archon Encurion • Archon Gyphor • Archon Nicasor • Archon Tasynor • Archon Maritzios • Archon Porphalios | Osticos • Argoros • Neretzes • Impestores • Dolentos • Chonis • Phalentes • Vatatzes • Serapides | Osticos | Diathma | Eleftheroi • Embers of the Flame • Hidden Hand • Legion of the Betrayed |
![]() |
Southern Empire | #382188 | Empress Rhagaea | Archon Pharon • Archon Oros • Archon Turiados • Archon Baranor • Archon Sichanis • Archon Serandon • Archon Abalytos • Archon Satros | Pethros • Leonipardes • Mestricaros • Hongeros • Julios • Vizartos • Avlonos • Prienicos • Vetranis | Pethros | Lycaron | |
![]() |
Western Empire | #591645 | Emperor Garios | Archon Apys • Archon Crotor • Archon Tynops • Archon Desporion • Archon Saratis • Archon Achios • Archon Vipon • Archon Vincantios | Comnos • Varros • Dionicos • Elaches • Lonalion • Sorados • Corenios • Maneolis • Palladios | Comnos | Jalmarys |
Minor Factions[]

Banners of all minor factions (v1.8.0 beta)
Each minor faction is associated with a native culture and employ unique troops. They are clans and not kingdoms and, as such, are free to change faction allegiance like any other clan. They function as mercenary bands competing with the player's clan, unless or until the player establishes a kingdom or joins one as a noble. As a kingdom leader, the player may enlist these minor factions as mercenaries. Use the in-game encyclopedia ('N' by default) to determine which faction they currently associate with.
Currently, a plausible unintended interaction may occur by recruiting minor factions to your own kingdom while doing so if their faction leader is your prisoner. This will make the game behave as if the minor faction is your vassal rather than a mercenary, and the mercenary company will be considered for votes for new fiefs. This will make it possible for mercenary companies to acquire their own fiefs. Should your contract with them expire, for example by an opposing faction hiring them, they will take their fiefs with them.
Leaving an already established kingdom and not returning the fiefs you hold will anger any currently hired mercenary companies just as much as ordinary vassal clans, potentially reducing your reputation with them below what is required for the minor faction to consider taking on a contract with your kingdom in the future.

The Bannerlord map as of Gamescon 2018
Factions | |||||
---|---|---|---|---|---|
| |||||
| |||||
| |||||
| |||||
|