The European Mercenary Cavalryman (recruit) is a mercenary cavalryman associated with the Kingdom of Sweden.
Tactics[]
European Mercenary Cavalrymen can be customized to match your preferred tactics. They are basic cheap dragoons.
Basic Equipment[]
Weapons | Old Thrusting Sword Matchlock Carbine |
---|---|
Head Armor | Hat |
Body Armor | Village Dress |
Foot Armor | Shoes With Stockings |
Mount | Sumpter Horse |
There are several equipment options available from the Mercenary Captain:
European mercenaries | |||
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Type | Base Price | Name | Stats |
Helmet (Infantry, Marksmen, Cavalry) | 10 | Hat | Weight 1, +5 to head armor |
100 | Simple Morion | Weight 2.5, +31 to head armor, Requires Strength 9 | |
140 | Cabasset | Weight 2.25, +33 to head armor, Requires Strength 9 | |
205 | Morion | Weight 3, +38 to head armor, Requires Strength 9 | |
274 | Reiter Helmet | Weight 3.5, +45 to head armor, Requires Strength 10 | |
Body Armor (Infantry, Marksmen, Cavalry) | 50 | Bodyguard Camisole | Weight 5, +20 to body armor, +4 to leg armor |
151 | Breastplate | Weight 8, +30 to body armor, +3 to leg armor, Requires Strength 7 | |
378 | Cuirass On Leather Coat | Weight 11, +42 to body armor, +4 to leg armor, Requires Strength 9 | |
560 | Pikeman Uniform | Weight 14, +33 to body armor, +29 to leg armor, Requires Strength 9 | |
760 | Half-Armor | Weight 18, +58 to body armor, +10 to leg armor, Requires Strength 12 | |
Boots (Infantry, Marksmen, Cavalry) | 5 | Village Boots | Weight 1, +2 to leg armor |
16 | Infantry Boots | Weight 3, +5 to leg armor | |
30 | Old Jackboots | Weight 3, +8 to leg armor | |
45 | Jackboots | Weight 3, +9 to leg armor | |
70 | Good Jackboots | Weight 3, +10 to leg armor | |
Gloves (Infantry, Marksmen, Cavalry) | 10 | Infantry Gloves | Weight 0.25, +1 to body armor |
21 | Kojanie perchatki | Weight 0.25, +2 to body armor | |
80 | Cavalry Gloves | Weight 0.25, +3 to body armor | |
225 | Armor Gauntlets | Weight 1, +5 to body armor | |
350 | Armor Gauntlets | Weight 1.25, +6 to body armor | |
Horse (Marksmen, Cavalry) | 0 | Dismount | |
100 | Saddle Horse | Armor 6, Speed 40, Maneuver 40, Charge 7, Hit Points 100, Requires Riding 1 | |
120 | Saddle Horse | Armor 6, Speed 44, Maneuver 40, Charge 7, Hit Points 110, Requires Riding 2 | |
240 | Hunter | Armor 10, Speed 42, Maneuver 43, Charge 12, Hit Points 140, Requires Riding 4 | |
420 | Thoroughbred Horse | Armor 10, Speed 46, Maneuver 47, Charge 16, Hit Points 150, Requires Riding 5 | |
Ranged Weapon (Marksmen, Cavalry) | 55 | Old Pistol | Weight 2.5, Ranged 42p, Accuracy 60, Speed rating 43, One-handed, Swing 7b, Thrust 3b, Speed rating 95, Requires Strength 6 |
360 | Good Pistol | Weight 2.5, Ranged 71p, Accuracy 75, Speed rating 59, One-handed, Swing 7b, Thrust 3b, Speed rating 95, Requires Strength 6 | |
480 | Miquelet Carbine | Weight 4.25, Ranged 81p, Accuracy 80, Speed rating 43, Polearm (two-handed), Swing 10b, Thrust 5b, Speed rating 85, Requires Strength 8 | |
360 | Wheellock Musket | Weight 6.25, Ranged 85p, Accuracy 86, Speed rating 31, Polearm (two-handed), Swing 12b, Thrust 7b, Speed rating 75, Requires Strength 9, Cannot be used on horseback | |
600 | Miquelet Musket | Weight 5.75, Ranged 90p, Accuracy 89, Speed rating 35, Polearm (two-handed), Swing 12b, Thrust 7b, Speed rating 75, Requires Strength 9, Cannot be used on horseback | |
Ammunition (with Ranged Weapon) | 0 | Bullets | Bullets 15, Weight 2.5, Piercing, +4 to damage |
0 | Heavy bullets | Bullets 14, Weight 3, Piercing, +5 to damage | |
0 | Bullets | Bullets 15, Weight 2.5, Piercing, +4 to damage | |
0 | Bullets | Bullets 15, Weight 2.5, Piercing, +4 to damage | |
0 | Heavy bullets | Bullets 14, Weight 3, Piercing, +5 to damage | |
Melee Weapon (Infantry, Marksmen, Cavalry) | 260 | Good Sword | One-handed, Weight 1, Thrust 30p, Speed rating 108, Weapon reach 100 |
100 | Pike | Polearm (two-handed), Weight 2, Thrust 28p, Speed rating 75, Weapon reach 325, Requires Strength 8, Cannot be used on horseback, Can crush through blocks | |
350 | Good Broadsword | One-handed, Weight 1.5, Swing 26c, Thrust 21p, Speed rating 88, Weapon reach 110, Requires Strength 10 | |
190 | Chekan | One-handed, Weight 1.5, Swing 25p, Speed rating 93, Weapon reach 70, Requires Strength 11 | |
450 | Halberd | Polearm (two-handed), Weight 3, Swing 24c, Thrust 26p, Speed rating 77, Weapon reach 160, Requires Strength 12, Cannot be used on horseback, Can crush through blocks | |
Shield | no equipment |