Custom battles are a feature available only in Mount&Blade: Warband and Mount&Blade: With Fire & Sword. You have access to armies of factions (including outlaws) of up to 200 men (25 trials) and several characters.
There are 3 sliders that change the percentage of troops of each type (cavalry, infantry, archers). Interestingly, if, say the Khergit Khanate had 36% infantry out of 100 men, they will have 36 Dismounted Lancers. These troops can also be fought with or against multiplayer bots. In Warband, there are 2 other unique troops that don't appear in single player normally, Nord Scouts and Rhodok Horsemen.
Warband[]
Characters[]
The player can control one of eleven characters in a custom battle:
Maps[]
There are five different maps in Custom Battle, split up into two Game Types:
Battle[]
- Farmhouse
- Oasis
- Tulbuk's Pass
Siege[]
Two modes are available for each siege map: offense and defense.
- Haima Castle
- Ulbas Castle
With Fire & Sword[]
Custom Battles reappear in With Fire & Sword, where a battle can be set up between any two of the five nations, in addition to outlaws.
Troops[]
Non-player troops will be troops unique to the nations chosen for battle. However, the player can choose one of the following troops, unique to custom battles:
- Reiter
- Hussar
- Boyar
- Cuirassier
- Mounted Archer
- Musketeer
- Netyag
- Swordsman
- Rondartschier
- Pikeman
- Halberdier
Maps[]
The pattern of five maps split up into three game types return in With Fire & Sword:
Battle[]
- Swamp Delta
- Riverside Settlement
- Small Farmstead
Siege[]
Both maps are available in two modes: offense and defense.
- Wooden Fort
- Riverside Fortress
Classic Mount&Blade[]
The original Mount&Blade had "scenarios" instead. In the scenarios, you have a set lord or lady, and fight a set amount and tier of units of a set faction. There were 5 scenarios:
Skirmish 1[]
- Premise: Swadian Lord Haringoth is traveling with his household knights when he spots a group of raiders preparing to attack a small hamlet. Shouting out his warcry, he spurs his horse forward and leads his loyal men to a fierce battle.
Skirmish 2[]
- Premise: Vaegir Lord Mleza is leading a patrol of horsemen and archers in search of a group of bandits who plundered a caravan and ran away to the hills. Unfortunately, the bandits have recently met two other large groups who want a share of their booty and spotting the new threat, they decide to combine their forces.
Siege Defense[]
- Premise: Rhodok Lady Brina is leading the defense of her castle against a Swadian army. Now, as the besiegers prepare for a final assault on the walls, she must make sure the attack does not succeed.
Skirmish 3[]
- Premise: When the scouts inform Swadian Lord Grainwad of the presence of an enemy warband, he decides to act quickly and use the element of surprise against superior numbers.
Siege Offense[]
- Premise: Nordic Lord Haeda has brought his fierce huscarls into the south with the promise of plunder. If he can make this castle fall to him today, he will settle in these lands and become the ruler of this valley.