“ | Islam Giray, aided Bogdan Hmelnitski, depends on an independent Cossack Hetmanate to shield him against both the Muscovite Tsardom and the Polish Commonwealth. Islam Giray passes for a lavish ruler, and thus far he has sided with the Cossacks. But now that Ukraine has allied with Russia, there are rumors that the Tatars would betray the Cossacks, and ally with the Polish Commonwealth instead. | ” |
— Jaques de Clermont |
The Crimean Khanate is one of the Nations of Eastern Europe featured in Mount&Blade: With Fire & Sword. It is led by Khan Islam Giray. It is a protectorate of the Ottoman Empire. The Crimeans are Tatars who live in the southern part of Eastern Europe, while the Khanate is the remnant of the once-great empire of Genghis Khan, as well as the Golden Horde. Its "capital" is Bakhchisaray. It is located in the south-east part of the overland map.
The Crimean Khanate is one of two nations without a main questline, the other being the Kingdom of Sweden.
Rulers[]
Khan Islam Giray | Mehmed Giray |
Vassals[]
Tactics[]
Strengths[]
- Excellent horse archers.
- Reliable heavy cavalry.
- Good elite light infantry and Janissary corps.
Weaknesses[]
- Unreliable musketeers (Seymen).
- Lacking in cavalry-fighting infantry.
- No heavy infantry.
The Crimean Khanate is similar to the Khergit Khanate faction of Mount&Blade: Warband. Generally the Khanate opts for a more traditional style of mounted steppe warfare, with few options for infantry and are most commonly seen with bows and shields. Most of the horse archers available to the Khanate are light, fast and deadly but Circassians and Mirza Chambul have medium-heavy armor and great skills to makeup for the lack of firearms. The Khanate has dedicated melee mounted swordsmen with shields like Nogai (light) and Asak Bey (heavy) and lancers in the form of Oglan (light) and Nokhor (heavy).
If the player tries to imitate the infantry-centric warfare of Europe, there are only five (four reliably) infantry units available to the Khanate; one swordsman, two archers and two musketeers. Infantry front-lines should be made up of either: Ottoman Azaps (light melee infantry with fast sword and shield), Kapikulu (expendable militia-tier archers with sword and shield) or mercenaries (preferably heavy and/or anti-cavalry). The two musketeers available should be mixed with each other for mix of survivability and effectiveness. Seymen are hardy musketeers with heavy armor and a decent firearm but are slow with low stats, Ottoman Janissaries however are fast with good stats and firearms but have no armor. The Khanate has no mounted troops with firearms and Tatar Mercenary Cavalrymen cannot wield a carbine so it has to fulfill a dragoon, cuirassier, or reiter-type role with its horse archers.
Crimean tactics against wagon forts consist of dismounting any ranged troops and firing a barrage of missiles, covering the melee troops' charge inside.
Troop Tree[]
Troops of the Crimeans | ||
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Village Recruits | Nomad | |
Garrison Militia | Bajrak (veteran) | Kapikulu (veteran) |
Regular Troops | Nomad Oglan (veteran) Jasaq (veteran) | |
Guard Infantry | Seymen (veteran) | |
Heavy Cavalry | Asak Bey (veteran) Mirza Chambul (veteran) | |
Personal Guard Cavalry | Nokhor (veteran) | |
Camp Mercenaries (northwest of Ak-Mechet) |
Tatar Mercenary Infantryman (recruit) • (experienced) • (veteran) • (elite) Tatar Mercenary Rifleman (recruit) • (experienced) • (veteran) • (elite) Tatar Mercenary Cavalryman (recruit) • (experienced) • (veteran) • (elite) | |
Regional Mercenaries (Kezlev Fortress • Izum Fortress) |
Nogai (veteran) | |
Regional Mercenaries (Azaq-kale • Kilburun Fortress) |
Circassian (veteran) | |
Ottoman Mercenaries | Azap (veteran) Janissary (veteran) Cebelu (veteran) |
Territory[]
The territory of the Crimean Khanate starts with the following towns, fortresses, and villages.
Territory of the Crimean Khanate |
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Towns Akkerman • Azaq-kale • Bakhchisaray • Kyzykermen |
Fortresses Izmail Fortress • Kafa • Kalanchak Fortress • Kezlev Fortress • Kilburun Fortress Kyzyl-yar Fortress • Perekop |
Villages Ak-Mechet • Budjak • Czaple • Dzhankoy • Esaq • Inkerman • Kiliya • Nugai • Ordash • Sinelnikovo Sivash • Tumnek |
Battle Cries[]
insult
marks lines heard in the middle of a battle.death
marks lines heard on the death of a character.victory
marks lines heard at the end of a battle by the winning side.
File | Name |
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tatar_man_death_1.wav
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tatar_man_insult_1.wav
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tatar_man_insult_2.wav
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tatar_man_insult_3.wav
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tatar_man_insult_4.wav
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tatar_man_insult_5.wav
|
Trivia[]
- The Khanate became a protectorate of the Ottoman Empire when the Ottomans intervened in the first khan's sons' struggle for power. The Ottoman sultan enjoyed veto power over the election of a new khan, and the Ottomans annexed the Crimean coast, but recognized the legitimacy of the khanate rule of the steppes, as the khans were descendants of the famous Genghis Khan. This relationship is evident in-game due to the Khanate's use of Janissary soldiers and Azaps, troops almost exclusively associated with the Ottoman Empire.
- The royal Giray family, descendants of the rulers of the Khanate, still lives to this day, living in Turkish cities such as Bursa, Istanbul, and in other countries as well.
- The title of "bey", shared by several Crimean nobles, is a Turkish title for chieftain. "Mirza", meanwhile, is originally a Persian title for a high nobleman or prince.
- In the game, banners of Crimean characters all use the same color scheme, only with different markings. This is semi-historical, as Turkic peoples have traditionally used "tamgas" - abstract markings - to serve as the emblem of their tribe, cla, or family, the same way Europe would use coats-of-arms or banners. As each tamga was distinct, one would not need to rely on colors to differentiate one tamga from another.
- In the game's code, the Crimean Khanate is referred to as
khergit
, the Khergit Khanate being similar in that both factions are nomadic and have bandits spawn in their territory (Tatar Raiders vs Steppe Bandits).
Wikipedia has an article on this subject at: Crimean Khanate |
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