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The Cossack Mercenary Infantryman (veteran) is a mercenary infantryman associated with the Cossack Hetmanate.

While associated with the Hetmanate, mercenaries know no master but their paymaster. Mercenary troops may be recruited at any time by any faction.


Tactics[]

Cossack Mercenary Infantrymen can be customized to match your preferred tactics. They are initially armed with a saber instead of a lance, making them stronger against infantry and in sieges but weaker to cavalry.

Basic Equipment[]

Weapons Simple Cossack Saber
Head Armor Simple Cossack Cap
Body Armor Simple Zupan
Foot Armor Village Boots

There are several equipment options available from the Mercenary Captain:

Cossack mercenaries
Type Base Price Name Stats
Helmet (Infantry, Marksmen, Cavalry) 0 [Nothing]
16 Serduk Cap Weight 1, +7 to head armor
50 Simple Misiurka Weight 1.5, +20 to head armor, Requires Strength 7
89 Misiurka Weight 1.5, +22 to head armor, Requires Strength 7
117 Misiurka Cap Weight 1.75, +26 to head armor, Requires Strength 7
Body Armor (Infantry, Marksmen, Cavalry) 60 Leather-clad Zupan Weight 5, +23 to body armor, +3 to leg armor
113 Armor-clad Zupan Weight 6, +25 to body armor, +6 to leg armor
120 Serduk Zupan Weight 4, +24 to body armor, +12 to leg armor
244 Chain Armor Weight 13, +30 to body armor, +10 to leg armor, Requires Strength 8
405 Chain Mail Zupan Weight 15, +36 to body armor, +20 to leg armor, Requires Strength 9
Boots (Infantry, Marksmen, Cavalry) 6 Old Boots Weight 4, +4 to leg armor
16 Cossack Boots Weight 2, +5 to leg armor
30 Good Boots Weight 4, +6 to leg armor
45 Cavalry Boots Weight 2, +6 to leg armor
65 Good Cavalry Boots Weight 2, +7 to leg armor
Gloves (Infantry, Marksmen, Cavalry) 10 Infantry Gloves Weight 0.25, +1 to body armor
21 Kojanie perchatki Weight 0.25, +2 to body armor
80 Cavalry Gloves Weight 0.25, +3 to body armor
225 Armor Gauntlets Weight 1, +5 to body armor
350 Reiter Gauntlets Weight 1.25, +6 to body armor
Horse (Marksmen, Cavalry) 0 Dismount
60 Saddle Horse Armor 6, Speed 44, Maneuver 40, Charge 7, Hit Points 110, Requires Riding 2
80 Steppe Horse Armor 7, Speed 44, Maneuver 52, Charge 7, Hit Points 100, Requires Riding 3
120 Courser Armor 8, Speed 50, Maneuver 48, Charge 9, Hit Points 120, Requires Riding 4
210 Thoroughbred Horse Armor 10, Speed 46, Maneuver 47, Charge 16, Hit Points 150, Requires Riding 5
Ranged Weapon (Marksmen, Cavalry) 60 Pistol Weight 2.25, Ranged 66p, Accuracy 67, Speed rating 47, One-handed, Swing 7b, Thrust 3b, Speed rating 95, Requires Strength 6
480 Miquelet Carbine Weight 4.25, Ranged 81p, Accuracy 80, Speed rating 43, Polearm (two-handed), Swing 10b, Thrust 5b, Speed rating 85, Requires Strength 8
340 Good Pistol Weight 2.25, Ranged 69p, Accuracy 73, Speed rating 61, One-handed, Swing 7b, Thrust 3b, Speed rating 95, Requires Strength 6
300 Wheellock Musket Weight 6.75, Ranged 88p, Accuracy 83, Speed rating 30, Polearm (two-handed), Swing 12b, Thrust 7b, Speed rating 75, Requires Strength 9, Cannot be used on horseback
600 Good Miquelet Musket Weight 6, Ranged 95p, Accuracy 89, Speed rating 34, Polearm (two-handed), Swing 12b, Thrust 7b, Speed rating 75, Requires Strength 9, Cannot be used on horseback
Ammunition (with Ranged Weapon) 0 Bullets Bullets 15, Weight 2.5, Piercing, +4 to damage
0 Bullets Bullets 15, Weight 2.5, Piercing, +4 to damage
0 Heavy bullets Bullets 14, Weight 3, Piercing, +5 to damage
0 Heavy bullets Bullets 14, Weight 3, Piercing, +5 to damage
0 Heavy bullets Bullets 14, Weight 3, Piercing, +5 to damage
Melee Weapon (Infantry, Marksmen, Cavalry) 45 Lance Polearm (two-handed), Weight 1.25, Thrust 25p, Speed rating 81, Weapon reach 190, Requires Strength 8, Can crush through blocks
290 Saber One-handed, Weight 1.25, Swing 30c, Speed rating 95, Weapon reach 90, Requires Strength 8
90 Cavalry Lance Polearm (two-handed), Weight 1.25, Thrust 26p, Speed rating 78, Weapon reach 180, Requires Strength 9, Can crush through blocks
215 Cossack Saber One-handed, Weight 1, Swing 22c, Speed rating 101, Weapon reach 95, Requires Strength 7
340 Flanged Mace One-handed, Weight 2, Swing 29b, Speed rating 99, Weapon reach 55, Requires Strength 12, Can crush through blocks
Shield no equipment
WF&S Camp Mercenary Troops
Cossack Hetmanate
Cossack Mercenary Infantryman (recruit) • (experienced) • (veteran) • (elite)
Cossack Mercenary Rifleman (recruit) • (experienced) • (veteran) • (elite)
Cossack Mercenary Cavalryman (recruit) • (experienced) • (veteran) • (elite)
Crimean Khanate
Tatar Mercenary Infantryman (recruit) • (experienced) • (veteran) • (elite)
Tatar Mercenary Rifleman (recruit) • (experienced) • (veteran) • (elite)
Tatar Mercenary Cavalryman (recruit) • (experienced) • (veteran) • (elite)
Muscovite Tsardom
Muscovite Mercenary Infantryman (recruit) • (experienced) • (veteran) • (elite)
Muscovite Mercenary Rifleman (recruit) • (experienced) • (veteran) • (elite)
Muscovite Mercenary Cavalryman (recruit) • (experienced) • (veteran) • (elite)
Polish Commonwealth
Polish Mercenary Infantryman (recruit) • (experienced) • (veteran) • (elite)
Polish Mercenary Rifleman (recruit) • (experienced) • (veteran) • (elite)
Polish Mercenary Cavalryman (recruit) • (experienced) • (veteran) • (elite)
Kingdom of Sweden
European Mercenary Infantryman (recruit) • (experienced) • (veteran) • (elite)
European Mercenary Rifleman (recruit) • (experienced) • (veteran) • (elite)
European Mercenary Cavalryman (recruit) • (experienced) • (veteran) • (elite)
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