Mount & Blade Wiki
Advertisement
M&B point distribution

The character stats screen. After the choices are made these stats are predetermined to match that background.

Wfas

The left eye of the third skin on With Fire & Sword appears to have a glass eye.

In Mount&Blade, you are given the opportunity to create for yourself a history, a past that occurred before your player starts adventuring in Calradia. Your character is a foreigner to Calradia, though this background has little influence on gameplay, mainly only affecting how certain lords regard you in the early game.

These factors, like the reason for adventuring, affect your starting skills and attributes, as well as equipment and renown value. These values, however, won't make anything impossible, so their impact to later adventuring is significantly diminished. The only choices with any noticeable impact on your chances of success are your gender and your nobility, both of which relate to how willingly nobles accept your presence in the game. Gender can affect how much renown you need for fiefs and kingdoms, whereas nobility only affects their early opinion of you. A male commoner, for example, may find some lords accusing him of being 'another vulture, come to grow fat off of the land,' or claiming that they have no time for common soldiers of fortune. Even these opinions have little effect in the long run; it should be noted, however, that lords expressing these opinions will have a negative relationship with you right from the start.

Once you have chosen your background and proficiency, you will see the character creation screen. First you have to decide whether you want to be allowed to quit without saving. Enabling this will allow you to quit and reload your game to undo a disastrous battle or otherwise experiment with things. You can distribute the skills and attributes, as well as the weapon proficiencies as you like, and as you want your character to be like. You can customize your character more when you gain more skill points during gameplay. You will always gain an additional attribute point when you level up.

After choosing your history, you will then progress to a screen to create you characters face. Along with age and facial hair, there are advanced options for minute facial features like eye depth and face width. These options have sliders bars, allowing you to adjust the characters face to great detail. Age can make one's hair nearly white and adds wrinkles. There is a randomize button as well in case one cannot decide what aesthetics they want for their adventurer. Features can be changed at anytime during game by clicking on your avatar on the Character Screen.

Base character

Attributes Proficiencies Skills Gender
  • STR: 5
  • AGI: 5
  • INT: 4
  • CHA: 5
  • One-handed weapons: 23
  • Two-handed weapons: 15
  • Polearms: 20
  • Archery: 15
  • Crossbows: 15
  • Throwing: 19
  • Riding: 1
  • Leadership: 1
  • Male: STR +1, CHA +1
  • Female: AGI +1, INT +1

Your father was...

Father Attributes Skills Proficiencies Equipment
Noble
(base)
INT +1, CHA +1 Riding +1, Leadership +1 1H +2, Pole +7 Battered Old Round Shield, +100 Denars, +50 Renown, Banner
Noble
(male)
CHA +1 Power Strike +1, Weapon Master +1, Tactics +1 2H +15, Pole +14 +50 Renown, +3 Honor
Noble
(female)
INT +1 Riding +1, Wound Treatment +1, First Aid +1 1H +12
Merchant INT +2, CHA +1 Riding +1, Inventory Management +1, Leadership +1, Trade +2 2H +15, Pole +7 +250 Denars, +20 Renown
Warrior STR +1, AGI +1, CHA +1 Ironflesh +1, Power Strike +1, Weapon Master +1, Trainer +1, Leadership +1 1H+2, 2H +23, Pole +33, Throwing +15 Battered Plain Kite Shield, +50 Denars, +10 Renown
Hunter STR +1, AGI +2 Power Draw +1, Athletics +1, Tracking +1, Path-finding +1, Spotting +1 2H +15, Pole +7, Archery +49 +30 Denars
Nomad
(base)
STR +1, AGI +1, INT +1 Riding +2, Path-Finding +1 1H +2, Pole +7, Archery +32, Throwing +7 Battered Plain Cavalry Shield, +15 Denars
Nomad
(male)
Power Draw +1, Horse Archery +1 Archery +17, Throwing +8
Nomad
(female)
Wound Treatment +1, First Aid +1 1H +3 +5 Denars
Thief AGI +3 Power Throw +1, Athletics +2, Looting +1, Inventory Management +1 1H +14, Pole +7, Throwing +31 Throwing Knives, +25 Denars

Early Life

Early Life Attributes Skills Proficiencies Other
Page STR +1, CHA +1 Power Strike +1, Persuasion +1 1H +8, Pole +3
Apprentice STR +1, INT +1 Engineer +1, Trade +1
Assistant INT +1, CHA +1 Inventory Management +1, Trade +1
Urchin AGI +1, INT +1 Looting +1, Spotting +1 1H +8, Throwing +7
Steppe Child STR +1, AGI +1 Power Throw +1, Horse Archery +1 Archery +24 +5 Renown

Adulthood

Occupation Attributes Skills Proficiencies Equipment
Squire
(male)
STR +1, AGI +1 Power Strike +1, Weapon Master +1, Riding +1, Leadership +1 1H +23, 2H +38, Pole +22, Archery +16, Crossbows +16, Throwing +14 Ragged Leather Jerkin, Tattered Leather Boots, Swaybacked Saddle Horse, Rusty Sword, Hunting Crossbow, Bolts, Smoked Fish, +20 Denars
Lady in Waiting
(female)
INT +1, CHA +1 Riding +1, Wound Treatment +1, Persuasion +2 1H +8, Crossbows +24 Sturdy Woollen Hood, Sturdy Woollen Dress, Spirited Courser, Dagger, Hunting Crossbow, Bolts, Smoked Fish, +100 Denars
Troubadour CHA +2 Weapon Master +1, Path-finding +1, Persuasion +1, Leadership +1 1H +19, Crossbows +16 Sturdy Tabard, Ragged Leather Boots, Swaybacked Saddle Horse, Rusty Sword, Hunting Crossbow, Bolts, Smoked Fish, +80 Denars
Student INT +2 Weapon Master +1, Wound Treatment +1, Surgery +1, Persuasion +1 1H +15, Crossbows +32 Sturdy linen tunic, Woollen hose, Swaybacked saddle horse, Rusty sword, Hunting crossbow, Bolts, Smoked fish, Book (random), +80 Denars
Peddler INT +1, CHA +1 Riding +1, Path-finding +1, Inventory Management +1, Trade +1 Pole +11 Fur Hat, Leather Jacket, Ragged Leather Boots, Leather Gloves, Saddle Horse, Staff, Hunting Crossbow, Bolts, Smoked Fish, Linen, Pottery, 2x Wool, Sumpter Horse, +90 Denars
Smith STR +1, INT +1 Weapon Master +1, Tactics +1, Engineer +1, Trade +1 1H +11 Coarse Tunic, Ragged Leather Boots, Saddle Horse, Balanced Sword, Hunting Crossbow, Bolts, Smoked Fish, Tools, +100 Denars
Poacher STR +1, AGI +1 Power Draw +1, Athletics +1, Tracking +1, Spotting +1 Pole +7, Archery +57 Rawhide Coat, Hide Boots, Heavy Sumpter Horse, Chipped Axe, Hunting Bow, Barbed Arrows, 2x Dried Meat, 2x Furs, +10 Denars

Reason for adventuring

Reason Attributes Skills
Revenge STR +2 Power Strike +1
Loss CHA +2 Ironflesh +1
Wanderlust AGI +2 Path-finding +1
Forced out STR +1, INT +1 Weapon Master +1
Money AGI +1, INT +1 Looting +1
Advertisement