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Black Khergit Horsemen were a type of bandit in earlier versions of Mount&Blade. There is another Black Khergit troop kind, called "Black Khergit Guard", which is of a higher level. It is unknown if the Horseman is supposed to upgrade into a Guard.

Unlike the Dark Knights, the Black Khergit Horsemen were not completely removed from the game and can easily be enabled again.

Stats and equipment[]

Black Khergit Horseman - Default Stats and Equipment
Attributes
Stat Points
Level 21
Strength 7
Agility 5
Intelligence 4
Charisma 4
Health 48
Armor
Head
(Possible): Steppe Cap, Nomad Cap, Khergit War Helmet
Body
Mail Hauberk, Lamellar Armor
Hand
?
Foot
Hide Boots
Skills
Skill Points
Ironflesh 3
Power Strike ?
Power Throw ?
Power Draw 3
Weapon Master ?
Shield ?
Athletics ?
Riding 3
Horse Archery 3
Looting ?
Trainer ?
Tracking ?
Tactics ?
Path-finding ?
Spotting ?
Inventory Management ?
Wound Treatment ?
Surgery ?
First Aid ?
Engineer ?
Persuasion ?
Prisoner Management ?
Leadership ?
Trade ?
Proficiencies
Weapon Type Points
One Handed Weapons 100
Two Handed Weapons 100
Polearms 100
Archery 100
Crossbows 100
Throwing 100
Weapons
Melee
Sabre, Scimitar, Flanged Mace, Spear, Lance
Ranged
Khergit Bow, Nomad Bow, Arrows
Shield
(Possible): Plate Covered Round Shield
Mount
Saddle Horse, Steppe Horse

Trivia[]

The Black Khergits could have been the inspiration for Bannerlord's Karakhergit faction, and this is reinforced by the fact that "kara" means "black" in Turkic languages.

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