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Black Khergit Guards were a type of bandit in earlier versions of Mount&Blade. They are of a higher leven than the Black Khergit Horseman, implying the possibility that, should the Horsemen be recruited, they could in time be upgraded to Guards.

Unlike the Dark Knights, the Black Khergit Guards were not completely removed from the game and can easily be enabled again.

Stats and equipment[]

Black Khergit Guard - Default Stats and Equipment
Attributes
Stat Points
Level 28
Strength ?
Agility ?
Intelligence ?
Charisma ?
Health ?
Armor
Head
Khergit Guard Helmet, Khergit Cavalry Helmet
Body
Khergit Guard Armor
Hand
None
Foot
Khergit Guard Boots
Skills
Skill Points
Ironflesh 4
Power Strike 0
Power Throw 0
Power Draw 6
Weapon Master 0
Shield 0
Athletics 0
Riding 6
Horse Archery 6
Looting 0
Trainer 0
Tracking 0
Tactics 0
Path-finding 0
Spotting 0
Inventory Management 0
Wound Treatment 0
Surgery 0
First Aid 0
Engineer 0
Persuasion 0
Prisoner Management 0
Leadership 0
Trade 0
Proficiencies
Weapon Type Points
One Handed Weapons 140
Two Handed Weapons 140
Polearms 140
Archery 140
Crossbows 140
Throwing 140
Weapons
Melee
Nomad Sabre, Scimitar, Winged Mace, Lance
Ranged
Khergit Bow, Arrows
Shield
Nomad Shield
Mount
War Horse, Steppe Horse

Trivia[]

The Black Khergits could have been the inspiration for Bannerlord's Karakhergit faction, and this is reinforced by the fact that "kara" means "black" in Turkic languages.

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