In the forest shrouded hills of the backlands of Calradia, is a foggy wet land of mystery, wild men and tales. The realm of Battania is a kingdom in Mount&Blade II: Bannerlord. It is ruled by King Caladog, and occupies heavily forested lands in the northwest of the continent of Calradia.
Battanian civilization consists of loosely organized clans who originally populated most of the Calradian continent, but has been reduced to a small pocket of free territory after much of their land was conquered by the expansion of the Calradic Empire.
Specialties of the Battanian warrior culture include forest warfare, longbowmen, and two-handed swordsmen. On the overworld map, Battanian armies will suffer 30% less speed penalty from moving through forests.
"From time immemorial there has been a High King of Battania, crowned with great ceremony on the sacred hill of Dunthanach. Ask any Battanian chieftain, however, whose "kingdom" he lives in, and he will look around at his hall and in his fields and his pastures, his flock and his retainers, and answer "Mine, of course." Only lately, following the example of the Empire, have the High Kings made any effort to exert their authority. "Such unruly cattle as my people require a strong herdsman's hand to steer them from the ravine and protect them from the wolf," said one recent high king, just before he was betrayed by a jealous cousin and taken in chains to the nearest imperial outpost."
"The misty hills of north-western Calradia are dominated by the Battanian clans, the original inhabitants of much of the continent. Their hilltop fortresses have born witness to countless wars fought to resist outside invaders: first the Empire's legions, and more recently the rising Sturgian and Vlandian kingdoms. They are masters of the longbow, the night raid, the sudden wild charge out of the woods. They idolise valour, but especially like it when mixed with a bit of mischief - the cattle thief who can whisk an entire herd into the fog; the champion who dines with a rival tribe, and, regaling his hosts with an anecdote of battle, produces from his bag the skull of one of their kinsmen that he took as a souvenir."
Battanian Lords tell us that the previous high king of Battania, High king Aeril, disappeared.
Additionally, the Encyclopedia tells us a bit more about Battania. We learn of the existence of an "old Battanian tongue"- In the page for Cantrec, we learn that the village is one of the southernmost regions in Calradia that still speaks the language, highlighting the great amount of territory lost by the Battanians in the past. Since Cantrec lies south of most of Battania, it is likely that most Battanians still speak the Battanian language.
- Extremely powerful archers in the noble troop line
- Falxmen use powerful weapons with very long reach, making them effective against most infantry and mounted enemies
- Troops possess weapons of good quality and variety, as well as large shields
- Battanian territory is highly condensed and relatively defensible
- Cavalry options are inferior in comparison to all other nations; complete lack of heavy cavalry and horse archers
- Limited ranged options outside of the noble troop branch
- Some troops are less well armoured than their foreign counterparts
- Battanian territory is surrounded by four other factions, which may lead into a string of wars on multiple fronts
- The weak and the poor economy
- 5 towns
- 8 castles
- 33 villages
- Main products: clay (main producer), grapes (quite a lot), wood (main producer)
Battanian troops are highly specialized in infantry-focused combat. They might struggle to deal with opposing heavy cavalry combined with horse archers, but they are stronger against slower enemies fighting on foot. Protecting their fian champions is important for Battanian forces, since these elite archers are capable of wiping out entire parties on their own if given the chance, but can still become overwhelmed when surrounded by hostile cavalry. They should be covered especially well against fast-moving Aserai Mamelukes, who can engage in close combat with sword and shield if necessary, and other fast-moving cavalry with potential for close combat or throwing weapons.
The Oathsworn and Wildlings are pikemen capable of pike brace. This ability is crucial in Battanian battle strategy; setting up two-row formations of pike infantry to protect the Fians and ordering them to use melee weapons only will force them to brace pikes and provide much desired protection for your Fian troops. Supplement these pike schiltrons with Falxmen rows in the rear, who will deal with the remnants of enemy cavalry once it's stopped and decimated.
Since Battanian infantry possesses a variety of throwing weapons, they are able to launch mixed volleys of projectiles against advancing infantry or cavalry while protecting their valuable longbowmen. In addition to avoiding being peppered with thrown spears and axes, players who go up against Battanians should take care to not become exposed to their falxmen, who can easily reach out and take down a mounted rider with their long blades. Battanian horsemen should also not be underestimated, as although they are much weaker than cavalry of other nations, their long lances and powerful javelins can hit hard in ideal conditions.
|Clans of Battania|
|fen Gruffendoc • fen Derngil • fen Uvain • fen Giall • fen Eingal • fen Morcar • fen Penraic • fen Caernacht|
|Territory of Battania|
Car Banseth • Dunglanys • Marunath • Pen Cannoc • Seonon
Ab Comer Castle • Aster Castle • Druimmor Castle • Flintolg Castle • Llanoc Hen Castle
Pendraic Castle • Rhemtoil Castle • Uthelaim Castle
Ab Comer • Andurn • Aster • Ath Cafal • Beglomuar • Bog Beth • Bryn Glas • Cantrec • Claig Ban
Dalmengus • Diantogmail • Druimmor • Durn • Ebereth • Fenon Tryn • Flintolg • Gainseth • Geunat Nal
Glenlithrig • Glintor • Imlagh • Inveth • Lindorn • Llanoc Hen • Mag Arba • Morihig • Pendraic
Rhemtoil • Seordas • Swenryn • Tor Leiad • Tor Melina • Uthelaim
Note that during the game these might change, as the Battanians either conquer or lose territory.
- The Battanians are based on different Celtic peoples, in particular from the early medieval times. Their settlements have been described as a mixture of medieval and ancient Celtic.
- Some Battanian infantry, like the Battanian Falxmen, use Falxes, which were historically used by the Dacians, but from a design that originated with the Sica, a blade of Celtic origin often wrongly credited to the Thracians. This would be a plausible developement in Celtic weapons.
- It appears that by the time of Warband, the Battanians have been completely wiped out or, more likely, conquered and assimilated by the Vlandians and Sturgians, who would mix with the locals, eventually creating the Swadian, Rhodok and Vaegir cultures.
- It is possible that the Vaegirs "inherited" their good light infantry and excellent archers from the Battanians.
- Heads of Battanian clans bear the title of Mormaer, a nobility title of Gaelic origin used in medieval Scotland.
|Khergits • Nords • Rhodoks • Sarranids • Swadians • Vaegirs|
|With Fire & Sword Nations|
|Cossacks • Crimeans • Muscovites • Polish • Swedes|
|Napoleonic Wars Nations|
|Austria • France • Prussia • Rheinbund • Russia • United Kingdom|
|Viking Conquest Factions|
Angles • Britons • Friese • Gaels • Norsemen • Picts • Saxons
Aileach • Alban • Alt Clut • Brycheiniog • Connachta • Cornubia • Danmark • East Engle • Friese
Glywyssing • Gwynedd • Laigin • Laithlind • Mide • Mierce • Mumain • Northhymbre • Northvegr
Osraige • Uladh • West Seaxe
Aserai • Battanians • Empire (Northern • Southern • Western) • Khuzaits • Sturgians • Vlandians
Beni Zilal • Brotherhood of the Woods • Company of the Golden Boar • Eleftheroi
Embers of the Flame • Forest People • Ghilman • Hidden Hand • Jawwal • Karakhergit
Lake Rats • Legion of the Betrayed • Skolderbrotva • Wolfskins