Artimenner is a Geroian engineer and a companion in Mount&Blade: Warband.
Biography[]
Artimenner is an engineer from Geroia who came to Calradia to offer his services seeking wealth. He specializes in fortifications, either in fixing or breaking castle walls. He also worked on Culmarr Castle at one point. One day, while he was working on building a castle tower for the castellan, the castellan ran out of money, so the project was left unfinished. This led to the construction collapsing and the castellan's death. The castellan's successor didn't pay Artimenner his services and threatened to charge him with murder if he insisted on his payment.
Without any money left, he is stuck in town and unable to go back home with the roads filled with bandits and no money to pay for an escort. He is encountered in the tavern by the player and offer his services with the charge of 300 denars. If he retires from the party, he will wander around Calradia or go back to Geroia, although he remain undecided.
Personality[]
He is a smart and rational man who understands the laws of life and merit, he is goal-oriented, as he wanted to be a wealthy engineer when he went back to his home. He is strategic and calculating during his preparations when doing his job and also towards negotiating with anyone. Everything needs to be fair and just, especially in conducting contracts on behalf of his services of destroying and building with his specialties. He also admires to people who are cautious and well-prepared in doing their craft, a genuine mindset that resembles his own. He can be adaptive in a situation, although he can be solely relied on to his expertise of siegework.
At certain times, he expresses genuine concern and caution towards the people he needs to associate with and would present his anger and disappointment when he interacts with other members in the party that may be considered to be threatening in terms of the status of their profession or even their scheming actions against him. He can be blunt and straight-forward in stating his problems in what is happening to the party in order to have the problem be resolved immediately.
Relationships[]
- Jeremus - While Jeremus tended to the wounded, Artimenner reminded him of using Galerian's doctor methods. This led to Jeremus to rudely insult Galerian, which led to not only anger Artimenner, but also doubt the credentials of Jeremus as a doctor.
- Klethi - Artimenner dislikes Klethi for messing and stealing his schematics and later is threatened by her when he question her actions. He believes she is a liability to the party and wishes the player to remove her.
- Lezalit - Artimenner finds a friend in Lezalit, as he believes that battle is a matter of preparation, and Lezalit takes such very seriously.
Gameplay[]
Artimenner starts off with 4 Engineer skill, so can be a useful addition to a party if the player doesn't want to invest points in it, but does want to reduce their besieging time, or simply wants a stop-gap until they can level up to get points.
He is not of noble birth, so granting him a fief in Warband will result in a loss of relations with most of the noble lords of Calradia, as they dislike a commoner being elevated to lordship. If elevated to lordship, Artimenner will recruit troops from his fief, regardless of the nationality.
Dialogue[]
- Main article: Artimenner/Interactions
Stats and Equipment[]
Artimenner - Default Stats and Equipment | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Trivia[]
- According to game string file, his NPC number is 15.
Player's Companions |
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Alayen • Artimenner • Baheshtur • Borcha • Bunduk • Deshavi • Firentis Jeremus • Katrin • Klethi • Lezalit • Marnid • Matheld • Nizar • Rolf • Ymira |