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Arena Equipment is temporarily provided to the player when fighting in Arenas, whether as a Melee Fight or Tournament. Players are restricted from using their usual gear, with the exception of their boots, and are provided specific arena equipment to use for the duration of each fight.

Exactly what equipment you are supplied with is determined by the town you are in. After that, it is randomized. The class of weapon you are given is not influenced by your proficiencies. This means that if you intend to fight in a lot of tournaments, you need to familiarize yourself with all weapon classes rather than just the one you most prefer. Some skill investment is also advised since both the bow and javelins are quite weak without them. Nevertheless, you can always pick up weapons and shields from a fallen enemy or companion.

Some equipment sets never change:

  • Lances come with a horse and shield
  • Bows come with a dagger
  • Crossbows come with a sword
  • Those who start with an axe, sword, or javelins will always get a shield

Depending on the town and your luck, you may be supplied with a horse during tournament matches. If you were not granted a horse, or lost yours, you may still mount any empty horse within the arena. When not mounted, horses will become invulnerable within tournament arenas.

Equipment[]

Horse[]

Horse Armor Speed Maneuver Charge Hit Points Factions
Practice Horse
Practice Horse
10 40 37 14 100 Khergits
Rhodoks
Sarranids
Swadians
Vaegirs

Armor[]

Armor Weight Head Armor Body Armor Leg Armor Factions
Arena Helmet
Arena Helmet
1.3 +26 - - Rhodoks
Arena Turban
Arena Turban
1.3 +26 - - Sarranids
Steppe Helmet
Steppe Helmet
1.3 +20 - - Khergits
Vaegirs
Tourney Helm
Tourney Helm
1.3 +20 - - Swadians
Arena Armor
Arena Armor
16.0 - +29 +13 Nords
Swadians
Vaegirs
Arena Tunic
Arena Tunic
2.0 - +16 +6 Khergits
Rhodoks
Sarranids
Practice Boots
Practice Boots
1.0 - - +10 All
Shield Durability Weight Resistance Size Speed Factions
Shield
Shield
360 2.0 1 119 100 All

Melee[]

Weapon Weight Swing Thrust Speed Reach Factions
Practice Axe
Practice Axe
2.0 24b - 95 75 Nords
Swadians
Vaegirs
Practice Dagger
Practice Dagger
0.5 16b 14b 110 47 Khergits
Sarranids
Vaegirs
Heavy Practice Sword
Heavy Practice Sword
6.3 30b 24b 94 128 Khergits
Nords
Rhodoks
Sarranids
Swadians
Practice Lance
Practice Lance
4.3 - 15b 58 240 Khergits
Rhodoks
Sarranids
Swadians
Vaegirs
Practice Sword
Practice Sword
1.5 22b 20b 103 90 Khergits
Nords
Rhodoks
Sarranids
Swadians
Practice Staff
Staff
2.5 18b 18b 103 118 Melee Only

Ranged[]

Weapon Weight Ranged Accuracy Speed Missile Speed Factions
Practice Bow
Practice Bow
1.5 21b 99 90 40 Khergits
Sarranids
Vaegirs
Practice Crossbow
Practice Crossbow
3.0 32b 99 42 68 Rhodoks
Projectile Quantity Weight Ranged Swing Thrust Speed Missile Speed Factions
Practice Arrows
Practice Arrows
80 1.5 +0 - - - - Khergits
Sarranids
Vaegirs
Practice Bolts
Practice Bolts
49 2.3 +0 - - - - Rhodoks
Practice Javelins
Practice Javelins
50 5.0 27b 12b 14b 91 28 Khergits
Sarranids
Vaegirs
Equipment
Melee weaponsOne-handed weapons (WF&S) • Two-handed weapons
Two-handed/One-handed weaponsPolearms (WF&S) • Polearm/Two-handed weapons
Ranged weaponsBows (WF&S) • CrossbowsThrown weaponsFirearms (WF&S)
ArmorBody Armor (WF&S) • Helmets (WF&S) • Gloves (WF&S)
Boots (WF&S) • Shields (WF&S)
Other — HorsesArena Equipment
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